All words presented in this blog are purely opinion, not fact - unless specifically stated otherwise in the post.

Wednesday, 16 January 2013

Twenty-Five of Fifty-Two

Music

Chameleon Circuit



Music, weird right? Who knew there could be geeky music out there? Well, I guess anyone with two working brain cells could have guessed, but a band specifically devoted to Doctor who? Yes ok, I'm pretty late to this particular party but come on, how could they not make it onto this list?

Chameleon Circuit, incase you couldnt guess from the previous paragraph, are a band that exclusively plays songs about Doctor Who. The Band consists ofyoutube musicians Alex Day, Charlie McDonnell, Ed Blann, Liam Dryden and Michael Aranda (formerly Chris Beattie was a member but left in 2009).

Their music ranges in styles, theres some poppy stuff, some rocky stuff and some more original stuff in there. The music is entirely centred around the British show 'Doctor Who', however the specific subject varies often, sometimes they write songs about season finales, sometimes about specific aspects of the show (i.e. the Tardis has it's own song entitled 'Type 40') they even have a song about the history of Gallifrey.

The music is fun, energetic, well writen (having no knowledge of music I admit that might be a lie, but I like it and so do far too many teenage girls who probably don't watch doctor who so I think it's a safe bet that they aren't all bad... or so I hope.).

I recomend giving them a listen if your a doctor who fan or not. And if your not I recomend becoming one.

The-song-that-got-me-addicted
- James
P.S. A song I love that never made it into their albulm

Monday, 14 January 2013

Happy new year

Well, this is my first post of the new year. First real post of the new year I mean. there were a couple of reviewy posts, but they don't really count.
So, in light of that I wish you all a happy new year.

Some of you, those who follow my twitter, will know that I've opted to take on a list of new years resolutions instead of the standard one.
  1.  Finish my three main books/stories (The Longest Cycle trilogy, Dark Prince and A change in the Wind)
  2. Get below 13st (189lbs) - weight loss, probably the most common resolution of them all.
  3. I will not make up any excuse not to go out.
  4. Blog at least three times a week (starting today)
  5. Learn something new every month.
Five resolutions, one year, I intend to complete them all and every time I fail one i will put some money aside for charity.

With the new year comes a time of reflection, a time to think back on your life and think about what you've achieved, what you could have achieved and what you should have achieved.
I think in the past year I started sending out my book too early. For one thing I sent it out before I knew that it was a trilogy, for another I sent it out after the second draft. I don't know if I'm finished yet, but if the responses I've got back about the first book at anything to go by; I'm not there yet.
I truly believe that I will one day get published, but in order to do so I need to be more patient.

When I finish re-writing the final book I will go back to the first and, no doubt, hate every word of it. I'll re-write parts and make them better and once again I'll send it out to try and get published, If I fail again I will go back and make them better. I believe that this is a good story that should be told, whether I do or not is down to me, my persistence and my ability to get back up off the mat.

I hope all of you have a perfectly wonderful new year and I will talk to you soon.

Louis-CK-is-an-awesome-comedian

- James

Wednesday, 9 January 2013

Twenty-Four of Fifty-Two

Games

Kingdom Hearts I & II



Disney and Square Enix (Square Soft as it was then known) 'Kingdom Hearts' is probably my favourite game series of all time. Don't get me wrong; I can't stand chain of memories, I think the DS was the wrong device for 358/2, and I haven’t played birth by sleep, 3D: Dream Drop Distance or Coded (hadn't even heard of that one when I started this of 52). But Kingdom Hearts One, Kingdom hearts two and hopefully Kingdom Hearts 3 when it eventually (if ever) comes out were amazing, and unlike anything I'd played before.

If I regret anything in my life, it's posting my copies to myself when I moved from Scotland back to London. the package was stolen and I've been unable to play them since. It wasn't my fault, but I can't help but feel that if I'd brought them in my suitcase (there was room!) I would still have them. If not for that fateful event they would remain in my collection of old games I can never sell (a collection that includes; Star Wars: Republic commando [xbox], both Star Wars Knights of the Old Republic games [xbox], Skies of Arcadia [Game Cube], Tales of Symphonia [Game Cube] and Ultimate Spiderman [Game Cube]).

The game follows Sora, a young boy from a small island as he is thrown into a war between forces he didn't even know existed while he looks for his friends Riku and Kairi. He is joined by Donald Duck and Goofy who are searching for their king Mickey Mouse and a cast of Disney characters to help in their journey.
 Gifted with the mighty Keyblade, Sora must battle the heartless through world after world to find his friends and stop the leader of the Heartless, Ansem.
As the game continues it shows that his friend Riku has turned to the side of the Heartless. The game's story is an emotional rollercoaster as you try to help Riku, save Kairi and stop Ansem and the heartless from snuffing out the universe.

Great game, but they've taken too long re-releasing it and releasing the sequel.

Kingdom-Hearts-2-Opening-Square's-always-been-great-at-CG-videos
- James

P.S. Can't-mention-Squares-Awesome-Cut-Scenes-Without-This-(released-in-1999)

P.P.S. If anyone gets the urge to buy me the games again I wouldn't say no :P

Tuesday, 1 January 2013

Dragon Age 2 Re-post

Again, away until next monday, so here's another old review (I'm running low on theses, not much more filler material left :( )
Enjoy!

Photobucket


I want to talk about Dragon Age 2. As you may have guessed from my previous reviews; I am a Bioware fan boy and almost everything they do will win me over, and this was no exception.
I absolutely loved Dragon Age 2, from its story to its gameplay, I loved the characters, the dialogue, it was absolutely amazing, however... I do understand most of the issues people have had with the game. True; the graphics aren't amazing, true; there has been a lot of customisation taken away from the player and true; the re-use of maps does seem a little cheap and tedious.

Since I'm such a fan boy we'll get the positives out of the way first so I can pretend there are negatives in more detail. The story was great; it was based around Hawke, the protagonist. He or she starts out as a refugee, recently forced from his home in Lothering (you might remember Lothering as the first place you went after you escaped Ostagar) with his mother and brother and sister. You decide to go to Kirkwall, where your mother has family.
From arriving in Kirkwall to the end of the game the player is constantly trying to move up in the world, from refugee to lord all the way up to Champion of Kirkwall.
The story doesn't have one over arcing villain or any impending doom that directs you, however the player is told at the beginning that something happened. Throughout the story there is a general undercurrent that the Templars and the Mages are at war, secretly and that is generally what the story is about. However even if I did love the story, without the intensity of a master villain to slay the story does seem unfocussed and lacks drive until the final act.
From the outset the player is told that the champion was there when this major event happened, and that he is the only one that can put the world back together, you're also told that he vanished, but you're told this by one of your party members. There’s something about giving the story narration from one of your main characters that takes away from the risky choices, at least when it comes to that characters general survival.
My major problem with the games narrative, regardless of my love for it, was (without giving too much away) in the end it felt like a massive introduction to the next game. most games where it starts as a story to learn something at some point you learn it and then you are able to do what needs to be done, with Dragon Age 2 the character doing the interrogation does not find the information they seek, they simply know that the Champion, just like the Warden disappeared and the world is falling apart.
I also loved the characters from DAO popping in every now and then, Zevran, Leliana, Alastair... would have liked to see Sten or Shale, but I loved the other guys’ appearances none-the-less. Gameplay wise I thought that the quick paced action of this game worked a lot better than with the previous iteration. It kept the player on their toes with the need for constant control of your character and your whole party. So far I've only played through as a Mage, but I played the demo as both the Rogue and the Warrior and all classes are incredibly fun to play. All of the abilities are more showy and, in some cases, far more useful. The only thing I can fault is, and this is purely personal preference, the inability to target team mates for spells. In DAO I would often let my Alastair get all the enemies crowded around him and then cast blizzard of lightning storm on him, in DA2 I was forced to target the floor or an enemy. It's only a minor thing, but then I did also really, really enjoy the game.
The Missions were well put together, and while many people complained that the game re-used a lot of maps to me that made sense. Your in a city, one city, working your way up, you're likely to visit places more than once, when a place has been swept of enemies you're not likely to come back three years later and find it still empty or with the enemies bones resting on the floor. Still, it was a big city; more locations would have been nice. Maybe some different shaped estates. I don't know, you'd have to poke a Bioware level designer to see what went wrong there.

My main grievance with the game was that they took a lot of customisability out of the user’s hands. In DAO my character was a mage, but he was a mage with sword, shield and armoured up to the chin. I understand that the lack of powerful armour could be chalked up to there not being anyone to teach the Champion Arcane Warrior to transfer Str/con stats to Mag/Wis stats, but then I didn't even get the choice to give the sword and shield character a great sword, even though she had the stats. The archer couldn't wield daggers, it annoyed me. I like to dictate what my characters can do, I don't like it when that choice is taken away from me.
That said, of course looking at it from a narrative point of view I agree with it, a person trained with a sword and shield would lose a lot of skill when faced with using a great sword, just as an archers skills are not in tuned to using twin daggers.
Still, on a petty note, I wanted my mage to wield a sword.

Over all I loved this game, but there were some major flaws, too few locations, the removal of customisation, the lack of drive to the story and the feeling at the end that I just paid £29.99 for a massive advert for the next game.
I'd give it a biased 9/10 and an un-biased 8/10.

- James